InkCanvasForClass/Ink Canvas/Hotkey.cs

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C#
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2020-11-22 11:05:12 +08:00
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Windows;
using System.Windows.Input;
using System.Windows.Interop;
namespace Ink_Canvas
{
static class Hotkey
{
#region api
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
static extern bool RegisterHotKey(IntPtr hWnd, int id, HotkeyModifiers fsModifiers, uint vk);
[DllImport("user32.dll")]
static extern bool UnregisterHotKey(IntPtr hWnd, int id);
#endregion
/// <summary>
/// 注册快捷键
/// </summary>
/// <param name="window">持有快捷键窗口</param>
/// <param name="fsModifiers">组合键</param>
/// <param name="key">快捷键</param>
/// <param name="callBack">回调函数</param>
public static bool Regist(Window window, HotkeyModifiers fsModifiers, Key key, HotKeyCallBackHanlder callBack)
{
var hwnd = new WindowInteropHelper(window).Handle;
var _hwndSource = HwndSource.FromHwnd(hwnd);
if (keyid == 10)
{
_hwndSource.AddHook(WndProc);
}
int id = keyid++;
var vk = KeyInterop.VirtualKeyFromKey(key);
if (!RegisterHotKey(hwnd, id, fsModifiers, (uint)vk))
{
//throw new Exception("regist hotkey fail.");
return false;
}
keymap[id] = callBack;
return true;
}
/// <summary>
/// 快捷键消息处理
/// </summary>
static IntPtr WndProc(IntPtr hwnd, int msg, IntPtr wParam, IntPtr lParam, ref bool handled)
{
if (msg == WM_HOTKEY)
{
int id = wParam.ToInt32();
if (keymap.TryGetValue(id, out var callback))
{
callback();
}
}
return IntPtr.Zero;
}
/// <summary>
/// 注销快捷键
/// </summary>
/// <param name="hWnd">持有快捷键窗口的句柄</param>
/// <param name="callBack">回调函数</param>
public static void UnRegist(IntPtr hWnd, HotKeyCallBackHanlder callBack)
{
foreach (KeyValuePair<int, HotKeyCallBackHanlder> var in keymap)
{
if (var.Value == callBack)
UnregisterHotKey(hWnd, var.Key);
}
}
const int WM_HOTKEY = 0x312;
static int keyid = 10;
static Dictionary<int, HotKeyCallBackHanlder> keymap = new Dictionary<int, HotKeyCallBackHanlder>();
public delegate void HotKeyCallBackHanlder();
}
}